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《拳皇2002》之第三方资料整理

作者:拳皇盟 来源:拳皇盟 加入时间:2002-10-15

《拳皇2002》之第三方资料整理


作者:拳皇盟



八神的衣服衬衫纽扣一直敞开到胸部(据说N多女孩子看了狂叫,汗~~~~~)

八神对大门、红丸胜利台词:
庵「「貴様らには用はない! 今ここで死ね!」(你们有什么用!就死在这里吧!)

京
 強轹铁无敌。其它变化不大。神尘MAX版背景会有古怪的效果。

NEW FROM MMCAFE

From KOFFreak and Channel KOF


Terry- Has Rock Howard's Shining Knuckle, MAX only special. Rising Tackle damage is big.

特瑞-有Rock(Kipak:饿狼-狼之烙印主角)的闪光之拳超杀,只有Max版。倒跃踢攻击力强。


Yuri- Can do a Raiou-ken by QCF+P, resembles Akuma's aerial projectile. Useful.

坂崎尤莉-反转拳的气功很有用。

Choi- Has a new special where he attacks with his claws in the air.

蔡宝健-有在空中用爪攻击的新招。

Iori- Weaker overall. Forward + A cancels, but only on the 2nd hit. Forward +b doesn't cancel. Invincibility on Maiden masher is short.

八神庵-总体弱化,前A可以取消,但是只有第2Hit才能。前B不能取消了。八侄女无敌变短。

Mary- Dynamite Swing is still raging demon style command.

玛丽-动感闪光仍然是01的出法。

Shermie- F captitude is a counter throw. Uses her chest in the move. Her dash throw's motion has changed. Crouching C and B's motions have changed.

莎尔米-F Capitude是返技投.动作中用了胸部。他的前冲投那招动作变化,下C和B动作也变化。

Chris- Chain slide touch has more invincibility, faster motion.

克里斯-滑铲无敌更长,动作快。

Kula- Diamond Edge hits 5 times on a normal version as well.

Kula-超杀钻石冰刃普通版会打5Hit。

Lots of charatacters have dark, zombie skin in alternate colors.

很多角色有黑的,怪异的颜色版本(Kipak:海报上的K'就黑的和碳一样了,汗~~~~~~~~~)。

Kyo and Iori have special victory poses against each other.

草稚和八神对决后有特殊的胜利姿势。

Orochi Yashiro, Clark, and Normal/Orochi Chris were top tiers in the beta testing and used often.


觉醒之七枷社,克拉克,普通/觉醒克里斯是测试时候用得最多,被认为最强的。


From KOFFreak and Top Page

- PowerMAX mode allows moves to be canceled with a normal special or roll, allows one free use of a DM, or a SDM with an extra stock. The remaining time on PowerMAX will deplete every time an attack is canceled (about 1/4th the full meter). Performing the DM will deplete all remaining time on the PowerMAX. PowerMAX does not allow inifinite use of DMs.

-PoweMax模式允许用必杀技或闪避取消动作,允许再用一个点自由使用超杀或MAX超杀。每次取消后PoweMax的剩余时间会消失(大约是满槽的1/4)。用超杀同样会PoweMax的剩余时间消失,不是可以无限使用超杀。

- Character illustrations are done by Nona- the same artist as KOF2001, main illustrations are done by Buriki-One artist Hiroaki.

-角色画师是Nona-和2001一个人,主要画师是Buriki-一个Hiroaki的画师

- Character BGMs goes as follows.
Kyo- KOF96
FF Team- KOF98 FF Theme
AOF Team- KOF99 AOF Theme
Ralf, Clark- KOF94 Ikari Theme
Kim- FFSP Kim Theme
Iori- KOF97 Iori Theme
Mature, Vice- KOF98 Iori Theme
Band Team- KOF97 Band Theme
Orochi Band Members- Their themes from KOF98
KOF Special team members- Their own themes from KOF98
K' Team- KOF99 K' team theme
Seth Team- KOF00 K' team theme

角色背景音乐是:

Kyo-KOF96

饿狼传说队-KOF98 饿狼传说 背景乐

龙虎之拳队-KOF99龙虎之拳背景乐

拉尔夫,克拉克-KOF94怒队背景乐

金加潘-饿狼传说Special金加潘背景乐

八神庵-KOF97八神背景乐

麦卓,韦斯-KOF98八神队背景乐

大蛇队(变身前)-KOF97大蛇队背景乐

大蛇队(变身后)-KOF98大蛇队背景乐

特别队(97队)-他们98的背景乐

K'队(99队)-KOF99K'队背景乐

Seth队(00队)-KOF2000 K'队背景乐

Yashiro
Neutral Pose is Different from before. (both Normal and Orochi)
Some normal moves changed.

七枷社
站立姿势不同了,不论是正常的还是觉醒后的,一些普通技动作变化。


Shermie
Neuteral pose is different.
F Capitude is reported to be a "chesty" move, possibly a counter throw (F-cup-itude?).
Crouching fierce punch has more recovery time than before.

莎尔米
站立姿势变化。新技F Capitude据说是一个“胸部”动作,可能是返技投(F-罩杯-投?)


Chris
Orochi version's neutral pose changed.
Basically same as 98.

克里斯
觉醒后站立姿势变化,基本上和98一样。

Yamazaki, Blue Mary
Not much different from their last games.

玛丽,山崎龙二
基本上和他们上次出场一样。

Billy
His sparrow dropper looks cooler than his 98EX self.
Fierce stick-jump has strong detection.
Otherwise, not much different from 98.

比利
他的笔杀技雀落看起来比98的特别版酷多了。强袭飞翔棍自动导向强多了。其他的和98差不多。

K'
Not much different, still strong.

K'
变化不大,还是很强(KIPAK:爽阿,我爱)

Maxima
Vapor Cannon wires on a counter.

Maxima
M4型BAYPER炮Counter时有Wire Attack效果。

Whip
Can't add an attack after D buttom throw, still can after her Type C.
But her gun is the only attack that hits opponents on the ground.
Her hook shot can be canceled on landing.

Whip
D投后不能追加攻击了,在力量射C形后还可以。但是只有强攻击可以打倒地对手了。她的吊钩射可以在着地时取消了。

Seth
Not much different from before.

Seth
基本没变化。

Ramon
Normal move motions are faster.

Ramon
普通技变快。

Kula
Can attack with a normal move after her Ray spin.
Forward+C wires on a counter.

Kula
旋转里斯后可以追加普通攻击。前CCounter时有Wire Attack效果。

K9999
Has a new jumping attack move, can't guard crouching.

K9999
有一个新的跳跃攻击,不能蹲防。

Angel
Unchain has changed overall.

Angel
UC技全部变化

Takuma
His projectile isn't short- he only does the motion, it doesn't come out at all. (Similar to Buriki One's Ryo Sakazaki Projectiles)
Can't connect after his Hien-shippukykau.

坂崎琢磨
飞行道具很短-他只是作出那个动作,不出手,很像武力One(Kipak:一个SNK的3D格斗游戏)里面的坂崎良气功动作。 飞燕疾风脚后不能接了。

Clark
Running Spree is slow, so it won't connect with fierce attacks.

克拉克
跑三次(又译跑动狂欢)超杀变慢,不能接在重攻击后了。

Blue Mary
Strights slicer has weakened, can be punished on guard.

玛丽
直削变弱,防住了会被反击。

Mai
Forward+B connects to a HanaArashi.
Even faster in the air.

不知火舞
前B可以接。空中更快了。

Goro
Tenchi-gaeshi motion is shorter.

大门
头上拂动作变短。